CalcAxis/Games/Level Up XP
GamesUpdated · Aug 2026

Level Up XP Calculator

Find the experience between two levels on a chosen curve — including the published RuneScape table — with the time, actions, and milestones to get there.

~30s to useFormula and inputs shown·6 FAQs
Start with your numbers

Level Up XP Calculator

Change the inputs that matter to your decision. Optional assumptions stay collapsed until you need them.

The curve

Choose the curve and the experience is derived, rather than asked for.

Where you are

Your rate

RuneScape (OSRS / RS3)
Experience to go
12,296,804

12,296,804 experience from level 70 to 99, about 8d 13h at your rate.

Experience to go12,296,804
Progress5.7%
Time at your rate8d 13h
About this curve

The RuneScape table is exponential in effect: level 92 is half of level 99 to within 75 experience, and the last few levels cost more than the first fifty put together.

Experience and milestones
Experience needed12,296,804
Total experience at level 70737,627
Total experience at level 9913,034,431
Progress5.7%
Time at your rate8d 13h60,000 XP an hour
Level 75472,7947.9 h from here
Level 801,248,44120.8 h from here
Level 852,520,9671d 18h from here
Level 904,608,7053d 5h from here
Level 958,033,9315d 14h from here
Level 9912,296,8048d 13h from here

The experience is derived from the curve rather than asked for, so you do not have to look up the number you came here to find. Where your game's curve is not listed, pick the closest shape and adjust its parameters, or enter raw experience figures.

/ 01 · FAQ

Frequently asked questions

Practical notes about the inputs, assumptions, and result.

Because that is the number you came here to find. A calculator that asks for the experience required to reach the next level and then subtracts is doing arithmetic you could do in your head, and it sends you elsewhere for the part that is actually hard to look up. Choose the curve and the experience is derived.

13,034,431. The curve is steep at the top: level 92 is 6,517,253, which is half of 99 to within 75 experience — hence the milestone. The last level alone costs more than levels 1 to 74 put together.

Pick the closest shape and set its parameters. Most modern games use an exponential curve where each level costs a fixed percentage more than the last; some use a polynomial. Enter the experience to reach level 2 and the growth rate, and check the result against a level you already know. Failing that, the raw mode takes two experience figures directly.

Because a large total is hard to plan against. Knowing that level 99 is 13 million experience away tells you less than knowing that the next five levels are two million and about thirty hours. The milestones break a long grind into intervals you can actually finish in a sitting.

It is your stated rate divided into the remaining experience, so it is exactly as accurate as that rate. Sustained rates are usually well below peak rates once you account for banking, travel, and breaks — measure over a full hour rather than a good five minutes.

In RuneScape, experience continues past level 99 up to 200 million, and the community numbers the thresholds beyond 99 as virtual levels up to 126. The curve here covers them, so you can plan past 99 on the same table.

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